Prototype of Media Mobile Learning with Ethnomatematic Model on Geometry College

Masduki, Lusi Rachmiazasi and Suparman, and Prayitno, Edy (2017) Prototype of Media Mobile Learning with Ethnomatematic Model on Geometry College. In: ternational Conference on Mathematics, Science, and Education (ICMSE) 2017, 18-19 September 2017, Semarang, UNNES.

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Abstract

The rapid technological development of this decade, requires the lecturer to package interesting learning for the students, one of them with the model and the learning media that is adapted to the character of the students, the students of the Open University are accustomed to self study, but in the process of independent learning has not got the model and media Which is suitable for students, therefore required the appropriate model and media, one of them is a model of ethnomatematics based on local wisdom that makes students actively study before the lectures in the class, and then the media that support this learning model is the mobile learning media is very suitable because it is easy to carry anywhere, practically, and efficiently. The selected course is the Geometry course because this course is the student's main stock when tomorrow becomes a teacher in the School and is packed online and offline based on android tailored to the online and offline learning system in Open University. The purpose of this research result is to produce product in the form of mobile learning application media in geometry course which can be used in Mathematics Education program at Open University. This research method uses Borg and Gall development model with 10 stages in it, namely (1) Research and information Collecting, (2) Planning, (3) Develop preliminary form of product, (4) Preliminary field testing, (5) Main product revision, (6) Main field testing, (7) Operational product revision, (8) Operational field testing, (9) Final product revision, (10) Dissemination and implementation. On first year focused step number 1 until number 5 its main product revision so make mobilemath application so good. Generated prototype of mobile learning application in geometry course combined with local wisdom, so it is expected that open university students interested to learn geometry anytime and anywhere, from the assessment of material experts and media experts obtained the average score of 85 and 90. And respone college student use mobile learning geometry is 89,25. This means that the application media Mobile learning based on ethnomatematics or local wisdom is agree to tested in a classroom that teaches geometry courses.

Item Type: Conference or Workshop Item (Paper)
Additional Information (ID): 22-S0015.pdf
Uncontrolled Keywords: Mobile Learning, ethnomatematics, Geometry College
Subjects: 300 Social Science > 370-379 Education (Pendidikan) > 371.36 Project Methods (Metode Pengajaran Tertentu, Metode Pembelajaran Tertentu)
Divisions: Koleksi Digital > Artikel Pendidikan Terbuka Jarak Jauh
Depositing User: CR Cherrie Rachman
Date Deposited: 01 Jul 2022 02:15
Last Modified: 01 Jul 2022 02:15
URI: http://repository.ut.ac.id/id/eprint/9753

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